The game also tries to give you as much freedom as possible with the weapons you use, with each being customisable with authentic parts which you can find during missions. Even the missions are as open ended as possible, as you???re given up to a dozen objectives, of which only a few have to be tackled in any sort of order. One side benefit this creates is that the developers have been forced to drastically improve the enemy artificial intelligence so that they can react intelligently to your attacks, instead of just relying on the pre-scripted movements of the earlier games. There???s also a stronger tactical element than ever before as you monitor the back and forth of battle between all the forces on the map. As over-familiar as WWII shooters have become, there looks to be enough new ideas here to keep even the most jaded virtual soldier happy.
HARRISON DENT