The big innovation this time round is the off-the-ball feature, and this really is a stroke of genius. It's fiddly to get to grips with, but basically when attacking, you can control a separate player as they run into space, ready to take receipt of a killer pass that splits the opposition defence open. It takes a little working at, but when it comes off, you'll be smug beyond belief. The feature itself genuinely adds an added tactical edge to a game that used to be wrongly dismissed as an arcade-style kickabout.
On top of that, there are the things that FIFA does better than anyone. The presentation, audio and visuals are superb from top to bottom, and the improvements to the club management side boost the game's longevity--as does a promised link up with Total Club Manager 2004, where you'll be able to import teams from that into FIFA 2004.
Most importantly of all, at the heart of all these improvements is a highly playable football game that's very easy to get into yet suitably challenging to master. And in multi-player mode, it's even better. --Simon Brew
Bad points:
# The practice mode is not that good - but didn't buy the game for that anyway.
# You are sometimes forced to take shots from very acute angles (not often though)
# The play is a bit slow - you can't adjust this
# The gap between semi-pro and pro is enormous
Faults with FIFA 2004 (PC version) are:
1. no editor with the programme, and the downloadable one can only edit player names
2. no variable weather - every game is played in glorious sunshine, or under floodlights. no snow or rain possible.
3. career mode stops after 5 seasons making it a bit pointless
4. graphics are NOT that good.
5. can't create custom competitions
don't waste your money!