Unfortunately veterans of the series will know that more often than not; nothing much ever does happen next, except maybe the appearance of one of the small number of stock enemies. They'll also be perturbed by the constant recycling of backdrops in this third edition--particularly in yet another visit to the Silent Hill hospital. The game does stop pulling its punches for the especially disturbing last third of the adventure though, and anyone new to Silent Hill is likely to be scared silly for its entire duration.
The game's other faults, such as a clunky control system and storyline are (for no apparent reason) stocks of the survival horror trade so it would take a particularly surly gamer to deny the game's obvious quality. It'll also take someone with concrete underpants to remain unfazed by the whole thing, particularly the church with the bleeding walls... --David Jenkins